mUIModel

Summary

Component for manipulating 3D models.

Relation

UnityEngine.MonoBehaviour
mUniSm.Core.IMonoCacheBehaviour
mUniSm.UI.IUIShaderEffectHandler

Property

target Gets the target.
flipType Gets or sets the type of the flip.
cachedGameObject Reference cache of GameObject
cachedTransform Reference cache of Transform
cachedRectTransform Reference cache of RectTransform
active True if the game object is active It is possible to change the state of the game object by setting bool

Method

Validate( ) Callback method called when editing values in Unity Editor
Set(UnityEngine.Animator,UnityEngine.Vector3,UnityEngine.Vector3) Sets the specified object.
Focus( ) Focuses this instance.
Unfocus( ) Unfocuses this instance.
ShowInWhite( ) Shows the graphic in white.
ShowInUnwhite( ) Shows the normal graphic.

Reference