mUIIndicator

Summary

Component for managing and display of indicator.

Relation

UnityEngine.MonoBehaviour
mUniSm.Core.IMonoCacheBehaviour
mUniSm.Tween.IAlphaHandler

Variable

width The width
expandedWidth The expanded width
ShowingType.None The none
ShowingType.Immediately The immediately
ShowingType.Fade The fade
durationSource Effect duration source

Property

Instance Component for managing and display of indicator.
cachedGameObject Reference cache of GameObject
cachedTransform Reference cache of Transform
cachedRectTransform Reference cache of RectTransform
active True if the game object is active It is possible to change the state of the game object by setting bool
alpha Gets or sets the alpha.
isDestroyed Gets a value indicating whether this instance is destroyed.
icon Gets the icon.
bar Gets or sets the bar.
text Gets or sets the text.
count Gets or sets the count.
cachedUIGroup Gets the cached UI group.
rotationSpeed Gets or sets the rotation speed.
effectDuration Gets or sets the duration of the effect.
progress Gets the progress.

Method

Validate( ) Callback method called when editing values in Unity Editor
Show(ShowingType) Shows the indicator.
Hide(ShowingType) Hides the indicator.
Show(System.Single) Shows the indicator.
Hide(System.Single) Hides the indicator.
Show(mTask,ShowingType) Shows the specified task.
Hide(mTask,ShowingType) Hides the specified task.

Reference