mUIContentSizeFitter Docs mUniSm.UI mUIContentSizeFitterSummary Component for fitting content sizeRelation UnityEngine.UI.ContentSizeFitter mUniSm.Core.IMonoCacheBehaviour Variable focusToAddContent Focus on added content reservedArea The reserved area padding The padding Property cachedGameObject Reference cache of GameObject cachedTransform Reference cache of Transform cachedRectTransform Reference cache of RectTransform active True if the game object is active It is possible to change the state of the game object by setting bool addSizeContents Gets or sets the content size to add. addSizeFromChildContent Gets or sets a value indicating whether this.instance add size from child content. Method Validate( ) Callback method called when editing values in Unity Editor SetLayoutHorizontal( ) Method called by the layout system. SetLayoutVertical( ) Method called by the layout system. OnCanvasHierarchyChanged( ) Called when the state of the parent Canvas is changed.