mTweenCountTextMesh

Summary

mTweenCountTextMesh effect class for TextMesh. Display count up and count down in TextMesh Tween. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.

Relation

mUniSm.Tween.TweenEffect

Method

Initialize(UnityEngine.TextMesh,System.String,System.Double,System.Double,System.Func{System.Single,System.Single,System.Single,System.Single,System.Single}) Initialization. mTweenCountTextMesh effect class for TextMesh. Display count up and count down in TextMesh Tween. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.
Initialize(System.Boolean) Initialization. mTweenCountTextMesh effect class for TextMesh. Display count up and count down in TextMesh Tween. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.
Set(UnityEngine.TextMesh,System.String,System.Double,System.Double,System.Func{System.Single,System.Single,System.Single,System.Single,System.Single}) Set value
Set(System.Double,System.Double,System.Func{System.Single,System.Single,System.Single,System.Single,System.Single}) Set value
Play(System.Single,UnityEngine.TextMesh,System.String,System.Double,System.Double,System.Func{System.Single,System.Single,System.Single,System.Single,System.Single}) Play action
Play(System.Single,System.Double,System.Double,System.Func{System.Single,System.Single,System.Single,System.Single,System.Single}) Play action
OnStart(System.Single) Process on Start
OnUpdate(System.Single) Process on Update
OnEnd( ) Process on End
Dispose(System.Boolean) Destroy task

Reference