mUniSm.Tween

Class list

mUniSm.Tween.mUniSmTweenModuleInfo Scriptable Object for mUniSm base module setting
mUniSm.Tween.IColorHandler Interface that can change color
mUniSm.Tween.IRectHandler Interface that can change alpha
mUniSm.Tween.ITextHandler Interface that can change text
mUniSm.Tween.IAlphaHandler Interface that can change alpha
mUniSm.Tween.TweenEffect Classes that manage Tween. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.
mTweenEaseType Ease Type
_mUniSmTweenExtensions Classes for C # extended methods In fact there is no method to specify and execute this class
mTweenList mTweenList object. Used to summarize mTask. i.e. yield return mTweenList.Create( task1, task2, task3 ... );
EaseBack Class for EaseBack
EaseBounce Class for EaseBounce
EaseCirc Class for EaseBounce
EaseCubic Class for EaseCubic
EaseElastic Class for EaseElastic
EaseExpo Class for EaseExpo
EaseLinear Class for EaseLinear
EaseQuad Class for EaseQuad
EaseQuart Class for EaseQuart
EaseQuint Class for EaseQuint
EaseSine Class for EaseSine
EaseStrong Class for EaseStrong
mTweenColor mTweenColor effect class. Change color value of mUI. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.
mTweenCountTextMesh mTweenCountTextMesh effect class for TextMesh. Display count up and count down in TextMesh Tween. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.
mTweenCrossVolume mTweenCrossVolume effect class. Change volume value of AudioSource. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.
mTweenValue mTweenValue effect class. Register an action to change the value of float. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.
mTweenRectPadding mTweenRectPadding effect class. Change scale the rect linearly. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.
mTweenVolume mTweenVolume effect class. Change volume value of AudioSource. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.
mTweenAlpha mTweenAlpha effect class. Change alpha value of mUI. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.
mTweenAlphaVideoPlayer mTweenAlphaVideoPlayer effect class. Change alpha value of VideoPlayer. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.
mTweenCount mTweenCount effect class. Display count up and count down in uGUI Text Tween. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.
mTweenMoveAnchoredPosition mTweenMoveAnchoredPosition effect class. Move the game object linearly. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.
mTweenRotation mTween effect class. Rotate the game object linearly. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.
mTweenAngle mTween effect class. Angle the game object linearly. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.
mTweenScale mTween effect class. Scale the game object linearly. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.
mTweenMove mTweenMove effect class. Move the game object linearly. Basically it initializes and uses it. Increasing performance during execution by performing initialization in advance.

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