mScenarioActionAppendData

Summary

Components for appending scenario data. This class cannot be inherited.

Relation

UnityEngine.MonoBehaviour
mUniSm.Core.IMonoCacheBehaviour

Property

cachedGameObject Reference cache of GameObject
cachedTransform Reference cache of Transform
cachedRectTransform Reference cache of RectTransform
active True if the game object is active It is possible to change the state of the game object by setting bool
behaviour Gets or sets the behaviour.
dataOnLoad Data to be appended on load

Method

Validate( ) Callback method called when editing values in Unity Editor

Reference