mUniSm.Page.PageActionBehaviour

Summary

Abstract class for components that trigger actions for Page.

Relation

UnityEngine.MonoBehaviour
mUniSm.Core.IMonoCacheBehaviour

Property

cachedGameObject Reference cache of GameObject
cachedTransform Reference cache of Transform
cachedRectTransform Reference cache of RectTransform
active True if the game object is active It is possible to change the state of the game object by setting bool
sceneData Scene data
updatedTime The updated time.

Method

Validate( ) Callback method called when editing values in Unity Editor
Preload( ) Preload data
IsSet( ) Confirm whether data is set
IsReady( ) Determines whether this instance is ready.
IsError(UIDataItem,System.String) Check if there is an error
IsError(System.String,System.Int32) Check if there is an error
Start( ) Process on Start
OnEnable( ) Process on Enable
Update( ) Process on Update
OnTransformParentChanged( ) Process on TransformParentChanged
OnCanvasHierarchyChanged( ) Process on CanvasHierarchyChanged
FindInstance( ) Find instances
Invoke( ) Invoke Action
Invoke(UIDataItem) Invoke Action
CheckUpdated(System.Int64) Checks the updated.

Reference