mUniSm.Page.Dataflow.UIFilterBehaviour

Summary

Abstract class for Data filter

Relation

UnityEngine.ScriptableObject
mUniSm.Page.Dataflow.IDataflowBehaviour

Property

applicable Conditions for applying filter
updatedTime The updated time.

Method

IsUpdateSceneTimeOnSync( ) Determines whether this instance is update scene time on synchronize.
Preload( ) Preload data
IsSet( ) Confirm whether data is set
IsError(UIDataItem,System.String) Check if there is an error
IsApply(UIDataItem,mUniSm.Page.SceneControllerBehaviour) Determines whether the specified item is apply.
IsApply(UIDataList,mUniSm.Page.SceneControllerBehaviour) Determines whether the specified item is apply.
CheckUpdatedInternal(System.Int64,mUniSm.Page.SceneControllerBehaviour) Checks the updated.
CheckUpdated(System.Int64) Checks the updated.
SetTime(System.Int64) Set the time.
SetTime(UIDataItem) Set the time.
SetTime(UIDataList) Set the time.
Sync(mUniSm.Page.SceneControllerBehaviour) Sync process
Validate( ) Validate data
SetSceneTime(mUniSm.Page.SceneControllerBehaviour,System.Int64) Set the scene time.

Reference