mUISinkValidationActiveSwitcher

Summary

Sink for changing the active state of the game object according to the Validator. This class cannot be inherited.

Relation

mUniSm.Page.Dataflow.UISinkBehaviour

Property

source Reference source
switchList Switch list

Method

FindInstance( ) Find instances
Update( ) Process on Update
Validate( ) Callback method called when editing values in Unity Editor
Preload( ) Preload data
IsSet( ) Confirm whether data is set
IsError(UIDataItem,System.String) Check if there is an error
Start( ) Process on Start
Sync( ) Sync process.

Reference