mUISinkSelectableSwitcher

Summary

Sink for switching the state of the game object according to the data. This class cannot be inherited.

Relation

mUniSm.Page.Dataflow.UISinkBehaviour

Property

source Reference source
switchList Switch list

Method

FindInstance( ) Find instances
Validate( ) Callback method called when editing values in Unity Editor
IsSet( ) Confirm whether data is set
IsError(UIDataItem,System.String) Check if there is an error
Start( ) Process on Start
Update( ) Process on Update
Preload( ) Preload data
Sync( ) Sync process.

Reference