mUISinkRestrictionSwitcher

Summary

Sink for changing game object and button state according to Restriction data. This class cannot be inherited.

Relation

mUniSm.Page.Dataflow.UISinkBehaviour

Variable

inverse Inverse.

Property

source Reference source
interactableTargetOnEnable Apply target for button
interactableTargetOnDisable Apply target for button
activeTargetOnEnable Apply target for game object
activeTargetOnDisable Apply target for game object
restrictionFilter Source of restriction

Method

FindInstance( ) Find instances
Start( ) Process on Start
Update( ) Process on Update
Validate( ) Callback method called when editing values in Unity Editor
Preload( ) Preload data
IsSet( ) Confirm whether data is set
IsError(UIDataItem,System.String) Check if there is an error
Sync( ) Sync process.
CheckUpdatedInternal(System.Int64) Checks the updated.
OnDisable( ) Process on Disable

Reference