Sink for displaying the raw-image according to data. This class cannot be inherited.




format Apply format
key Sync key
rawImage Apply target
additionalImageKey The additional image key
assetTypeKey The asset type key
assetVersionKey The asset version key
applyRelevantMask Apply the relevant mask automatically
resetOnDisable Data reset on disable
enableCancelOnLoaingModal The enable cancel on loaing modal
UIActionOnLoad.AutoRequestOnSync The automatic request on synchronize
UIActionOnLoad.ManuallyRequest The manually request
UIActionOnLoad.WaitRequestAndGetData The wait request and get data


source Reference source
keepAssetWhileShow Keep the asset without erasing while the image is displayed
assetType Asset type
showModalOnLoad The show modal on load
actionOnLoad Data loading type
fitOnLoad Image fit on load


FindInstance( ) Find instances
Reset( ) Reset component
SetTextureManually(UnityEngine.Texture2D) Set texture manually
SetUnlock( ) Sets the unlock.
IsSet( ) Confirm whether data is set
IsError(UIDataItem,System.String) Check if there is an error
IsApplied( ) Determines whether this instance is applied.
Sync( ) Sync process.
Load( ) Loads a new data
OnDisable( ) Process on Disable
Update( ) Process on Update
CheckUpdatedInternal(System.Int64) Checks the updated.