mSceneAcquisitionController

Summary

FloatingView controller for production when items etc. are acquired. This class cannot be inherited.

Relation

mSceneFloatingViewController

Variable

dataKey Data key
panel Panel
rankTexts Rank text objects
backgrounds Background objects
characters Character objects
cutIns Cut-In objects
selectableTypeKey Selectable type key
elementKey Element key
elementDefaultValue Default element number
rankKey Rank key
rankDefaultValue Default rank value

Property

disabledCameraOnFloatingView Gets a value indicating whether controller is disabled camera on floating view.
playableDirector Playable director
appearDuration Appear duration
appearEffectDuration Appear effect duration
whiteDuration White effect duration
flashEffectDuration Flash effect duration

Method

Next( ) Go to next step
Awake( ) Process on awake.
Predicate(mScene) Predicates the specified scene.
OnLoad(mScene) Process on load.
OnStart(mScene,System.Boolean) Process on start.
OnActive(mScene) Process on active.
Update( ) Process on update.
Return( ) Return to previous scene.

Reference