mPageAdditionalMenu

Summary

Component for adding menu to menu stack. This class cannot be inherited.

Relation

UnityEngine.MonoBehaviour
mUniSm.Core.IMonoCacheBehaviour

Property

cachedGameObject Reference cache of GameObject
cachedTransform Reference cache of Transform
cachedRectTransform Reference cache of RectTransform
active True if the game object is active It is possible to change the state of the game object by setting bool
menus Menu list

Method

Validate( ) Callback method called when editing values in Unity Editor

Reference