mUniSm.Location.LocationLocalAdapter

Summary

Location adapter for Local

Relation

mUniSm.Location.ILocationAdapter

Property

Instance Gets the instance.

Method

GetWorld( ) Gets the world.
Initialize(mLocationCore,System.Action{mLocationCore},System.Action) Initializes the Location core.
IsHandlingManuallyControl( ) Determines whether this adapter is handling manually control.
IsSupportGPS( ) Determines whether this app is support GPS.
IsSupportRendering( ) Determines whether this app is support rendering map.
IsSupportMapChip( ) Determines whether this app is support map chip.
Rendering(mUniSm.Location.LocationChip[0:,0:],mUniSm.Core.MapColorSet) Renderings the specified area.
Update(mUniSm.Location.LocationChip[0:,0:]@,UnityEngine.Vector2) Updates the specified area.

Reference