mUniSm.Location.ILocationAdapter

Summary

Location adapter interface (used for Google Maps API)

Method

Initialize(mLocationCore,System.Action{mLocationCore},System.Action) Initializes the Location core.
GetWorld( ) Gets the world.
Update(mUniSm.Location.LocationChip[0:,0:]@,UnityEngine.Vector2) Updates the specified area.
Rendering(mUniSm.Location.LocationChip[0:,0:],mUniSm.Core.MapColorSet) Renderings the specified area.
IsHandlingManuallyControl( ) Determines whether this adapter is handling manually control.
IsSupportGPS( ) Determines whether this app is support GPS.
IsSupportRendering( ) Determines whether this app is support rendering map.
IsSupportMapChip( ) Determines whether this app is support map chip.

Reference