mPlayerprefsCore

Summary

Database system for reading and writing with Playerprefs. This class cannot be inherited.

Relation

mTask

Property

Instance Database system for reading and writing with Playerprefs.
IsInitialized Gets a value indicating whether this instance is initialized.
adapter Gets the adapter.
options Gets the options.

Method

HasKey(System.String) Determines whether the playerprefs has key.
GetString(System.String,System.String) Gets the string from cache or PlayerPrefs.
GetInt(System.String,System.Int32) Gets the int from cache or PlayerPrefs.
GetFloat(System.String,System.Single) Gets the float from cache or PlayerPrefs.
SetString(System.String,System.String,System.Boolean) Sets the string.
SetInt(System.String,System.Int32,System.Boolean) Sets the int.
SetFloat(System.String,System.Single,System.Boolean) Sets the float.
Save(System.Boolean) Saves the player prefs.
DeleteKey(System.String) Deletes the key.
DeleteAll( ) Deletes all.
Initialize(mUniSm.Database.mDatabaseOptions) Initialization. Database system for reading and writing with Playerprefs.

Reference