DatabasePlayerprefsAdapter

Summary

Playerprefs database adapter.

Relation

mUniSm.Database.IDatabaseAdapter

Property

Instance Gets the instance.
GetServerCommand Gets the get server command.
GetServerConfigKey Gets the get server config key.

Method

Initialize(mDatabaseCore,mUniSm.Database.mDatabaseOptions,System.Action{mDatabaseCore}) Initializes the specified database system.
Finalize( ) Finalizes an instance of the class.
IsRequiredAuth( ) Determines whether the database system is required authentication.
IsSupportAuth( ) Determines whether the database system is support authentication.
IsRemoteDatabase( ) Determines whether the database system is remote database.
IsCreateUser( ) Determines whether the database system is create user.
SetOptions(mUniSm.Database.mDatabaseOptions) Sets the options.
OnApplicationPause(System.Boolean) Process on Application pause.
OnApplicationQuit( ) Process on Application quit.
SetPushSetting( ) Sets the push setting.
GetUserUID( ) Gets the user uid.
InitializeAuth(mDatabaseAuth) Initializes the authentication.
AuthSignInInternal(System.String) The sign in for internal.
AuthSignOutInternal(System.String) The sign out for internal.
AuthLogin(System.String,System.Action,System.Action{System.String}) Login with authentication.
AnonymousLogin(System.String,System.Action,System.Action{System.String}) Login anonymously.
AuthLink(System.String,System.Action,System.Action{System.String}) Link to the account.
Logout( ) Logout.
AuthAbort( ) Abort the authentications.
AuthLoggedIn(System.String,System.Func{UnityEngine.SystemLanguage,System.String},System.Action{System.String}) Logged-in authentication.
AnonymousLoggedIn(System.Func{UnityEngine.SystemLanguage,System.String},System.Action{System.String}) Logged-in authentication for anonymous.
ContainsRole(System.String) Determines whether the specified role contains role.
CreateItemUpdatingEvent(System.String,System.Action{System.Collections.Generic.Dictionary{System.String,System.Object}},System.Action{System.String}) Creates the item updating event.
CreateListUpdatingEvent(System.String,mDatabaseQuery,System.Action{System.Collections.Generic.List{mDatabaseItem}},System.Action{System.String}) Creates the list updating event.
SetUpdatingEvent(System.String,mDatabaseQuery,System.Object) Sets the updating event.
UnsetUpdatingEvent(System.String,System.Object) Unsets the updating event.
GetItemValue(System.String,System.Action{System.Collections.Generic.Dictionary{System.String,System.Object}},System.Action{System.String}) Gets the item value from database.
GetListValue(System.String,mDatabaseQuery,System.Action{System.Collections.Generic.List{mDatabaseItem}},System.Action{System.String}) Gets the list value from database.
UpdateValue(System.String,System.Collections.Generic.Dictionary{System.String,System.Object},System.Action,System.Action{System.String}) Updates the value on database.
ClearListValue(System.Collections.Generic.List{System.String},System.Action,System.Action{System.String}) Clears the list value from database.
ClearItemValue(System.String,System.Action,System.Action{System.String}) Clears the item value from database.

Reference