mUniSm.Skin.Internal.ISkinHandler

Summary

Interface for handling skins

Property

skinSource Gets or sets the skin source.
skins Skin data when skin source is Component
skinPaths Skin path

Method

GetActiveSkinList( ) Get a list of valid skins
Validate( ) Callback method called when editing values in Unity Editor
SetAdditionalSkins(System.String[]) Sets the additional skins.
SetAdditionalSkins(mUniSm.Skin.SkinInfo,System.String[]) Sets the additional skins.
SetAdditionalSkins(System.Collections.Generic.List{mUniSm.Skin.Internal.SkinGroup},System.String[]) Sets the additional skins.

Reference