mUniSm.Core.IMonoCacheBehaviour

Summary

Interface that implements the caching function of MonoBehaviour

Property

cachedGameObject Reference cache of GameObject
cachedTransform Reference cache of Transform
cachedRectTransform Reference cache of RectTransform
active True if the game object is active It is possible to change the state of the game object by setting bool

Method

Validate( ) Callback method called when editing values in Unity Editor

Reference