mUISinkBattleTarget

Summary

Sink for battle effect target. This class cannot be inherited.

Relation

mUniSm.Page.Dataflow.UISinkBehaviour

Variable

targetType The target type
applyIndividualEffect The apply individual effect
image Apply target
blink The blink
durationSource Effect duration source

Property

conditions Gets the conditions.
source Reference source
effectDuration Animation time
shakeAmplitude Gets or sets the shake amplitude.
shakeSpeed Gets or sets the shake speed.
shakeAmplitudeOnCritical Gets or sets the shake amplitude.
shakeSpeedOnCritical Gets or sets the shake speed.

Method

Validate( ) Callback method called when editing values in Unity Editor
OnEnable( ) Process on Enable
OnDisable( ) Process on Disable
FindInstance( ) Find instances
Die( ) Dies this instance.
Alive( ) Alives this instance.
Damage(mBattleEffectTarget) Damages the specified target.
Critical(mBattleEffectTarget) Criticals the specified target.
Reset( ) Reset component
Start( ) Process on Start
Update( ) Process on Update
Sync( ) Sync process.

Reference