mReferenceDictionary

Summary

Fixed data reference list class. Read data file that is contained in Resources folder and asset bundle at once. Manage dungeon data, scenario data, characters and item data.

Relation

mTask
System.Collections.Generic.IEnumerable

Indexer

This[System.String] Gets or sets the at the specified index.

Property

Instance Fixed data reference list class. Read data file that is contained in Resources folder and asset bundle at once. Manage dungeon data, scenario data, characters and item data.
ActorData Actor data reference
PortraitData Portrait data reference
IconData Icon data reference
LandscapeData Landscape data reference
LongSoundData LongSound data reference
ShortSoundData ShortSound data reference
GroupData Group data reference
CategoryData Category data reference
WordsData Words data reference
VideoData Video data reference
JsonData Json data reference
EffectData Effect data reference
ConditionData Condition data reference
ScenarioData Scenario data reference
Count Number of data
Keys Key Collection
Values Value Collection

Method

GetEnumerator( ) Gets the enumerator.
ContainsKey(System.String) Determines whether the specified key contains value.
ContainsValue(mReferenceList) Determines whether this object contains the specified value
RequestLoadFromAPI( ) Get reference data from mUniSm Editor. Download data from official API of mUniSm based on specific key.
RequestLoadFromGoogleSpreadSheet(System.String) Get from Google spreadsheet. It is OK if you write the URL of the corresponding sheet you want to download spreadsheet. Also, please select "Advanced settings" from "File" -> "Share" on the spreadsheet and change "Users who can access" to "Public on the web". Fixed data reference class. Get and use fixed data from CSV file and Google spreadsheet. Manage dungeon data, scenario data, characters and item data.
RequestLoadFromResources(System.String) Get fixed data in the Resources folder. Fixed data reference list class. Read CSV file that is contained in Resources folder and asset bundle at once. Manage dungeon data, scenario data, characters and item data.
RequestFromAssetBundle(System.String,mUniSm.Asset.ReferenceVariantType) Get fixed data in the AssetBundle file. Fixed data reference list class. Read CSV file that is contained in Resources folder and asset bundle at once. Manage dungeon data, scenario data, characters and item data.
Each(System.Action{System.String,mReferenceList}) Foreach action like LINQ
SelectTask(System.Func{System.String,mReferenceList,mTask}) Create a task list in a way like the Select() method of LINQ
Select(System.Func{System.String,mReferenceList,mReferenceList}) Manipulate the list in a way like the Select() method of LINQ
Where(System.Func{System.String,mReferenceList,System.Boolean}) Filter the list in a way like the Where() method of LINQ
All(System.Func{System.String,mReferenceList,System.Boolean}) Returns true when you match all of the conditions like the All() method of LINQ
Any(System.Func{System.String,mReferenceList,System.Boolean}) Returns true if there is even one that meets the condition like the Any() method of LINQ
Dispose(System.Boolean) Destroy task

Reference