mUniSm.Asset

Class list

mUniSm.Asset.mUniSmAssetModuleInfo Module information class dedicated to mUniSm.Asset
mUniSm.Asset.IAssetAdapter Adapter supporting mUniSm Asset. Mainly add processing etc. after downloading assets.
mUniSm.Asset.ReferenceVariantType Variant type for reference
mUniSm.Experimental.mLoadYouTube Classe for getting YouTube data(experimental)
mUtil.Asset mUniSm utility class. Asset utility.
mAssetCore Asset Support System.
mLoadAssetBundle Asset bundle handler. Load asset bundle and manage resources.
mVideoType Video type Unity can handle only OVG or MP4
_mUniSmAssetExtensions Classes for C # extended methods. In fact there is no method to specify and execute this class.
mLoadAssetBundleDictionary Asset bundle dictionary. Load asset bundle and manage resources.
mLoadAssetBundleDictionary<T> Asset bundle dictionary. Load asset bundle and manage resources.
mLoadAssetBundle<T> Asset bundle handler. Load asset bundle and manage resources.
mLoadData Text load class. It can also be used for posting API calls and text data.
mLoadData.Method Method type
mLoadData.ContentType Response type
mLoadData.CompressType Response compression type
mLoadSound Sound load class. Sound of external server is directly loaded and cached.
mLoadImage Texture load class. Image of external server is directly loaded and cached.
mLoadResource<T> Manage assets that can be obtained from the Unity Resources folder. Data can be loaded, managed and discarded.
mLoadResourceDictionary<T> Manage assets that can be obtained from the Unity Resources folder. Data can be loaded, managed and discarded.
mLoadVideo Video load class. Video of external server is directly loaded and cached.
mReferenceDictionary Fixed data reference list class. Read data file that is contained in Resources folder and asset bundle at once. Manage dungeon data, scenario data, characters and item data.
mReferenceItem Class mReferenceItem. This class cannot be inherited. Saves items of ReferenceList acquired from mUniSm editor
mReferenceList Fixed data reference class. Get and use fixed data from CSV file and Google spreadsheet. Manage dungeon data, scenario data, characters and item data.

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