Billing items are predetermined in mUniSm.
If you will distribute the game created with mUniSm on GooglePlay or AppStore and activate the charge setting, please register / apply a charge item with the following product ID. It is calculated with about 1 Gem = $ 0.01. The price of each charged item should be decided by the distributor.
| Product ID|| type|| Product name|
| gem001|| Consumption|| 100 Gem (about $ 1)|
| gem003|| Consumption|| 300 Gem (about $ 3)|
| gem005|| Consumption|| 500 Gem (about $ 5)|
| gem010|| Consumption|| 1000 Gem (about $ 10)|
| gem020|| Consumption|| 2000 Gem (about $ 20)|
| gem030|| Consumption|| 3000 Gem (about $ 30)|
| gem050|| Consumption|| 5000 Gem (about $ 50)|
| gem100|| Consumption|| 10000 Gem (about $ 100)|
In addition, please refer to the commentary in the official site etc about the registration / application method of the charge item in each store.
Please note that we do not support mUniSm for store delivery including billing item registration.
GooglePlay - Android
AppStore - iOS